
1. A Glimpse of Souls, 4224 x 6478px, 2019 2. Perpetuity of Distress, 4384 x 6908px, 2019 3. The Unwitting Soulflayer, 4384 x 6908px, 2020 1. Behoa - The Unparalleled, 3504 x 6732px, 2019 2. Woebegone - Decay, 2800 x 4480px, 2019 3...
1. A Glimpse of Souls, 4224 x 6478px, 2019 2. Perpetuity of Distress, 4384 x 6908px, 2019 3. The Unwitting Soulflayer, 4384 x 6908px, 2020 1. Behoa - The Unparalleled, 3504 x 6732px, 2019 2. Woebegone - Decay, 2800 x 4480px, 2019 3...
In February, I was holding the model of the book "Sandwiches" while thinking that I'm done. It was nice feeling. However, it wasn't meant to last. After a short break from the project, one thing was certain. It's time to release the Sandwiches. The b...
Selection of illustrations 2021, instagram Daveho čáry Format: 40 x 40 cm Technique: Drawing + digital postproduction Champion + Henry the Giraffe Fiesta en Kyôto + Tommy the Seaman La Grande Bouff...
Sandwiches are a playful brochure in which you use stickers to create your own variations of your favorite delicacy. The project originally aimed only at the printed version. But after the "assets" were made, they prompted us to create a small digita...
In the summer of 2020, we were approached by the BUT Rectorate with a question whether we are able to create a thematic digital game for But recruitment campaign (February 2021). The main audiovisual component of the campaign was implemented by ...
Journey through development of the project was complicated. Full of doubts until the end, which is now more of a beginning. After completion, I realized how personal current result and development is. That might be why for other people it is so hard ...
This pack of one-headed Mariasch cards was created during Inktober 2020. There is one theme that lasts entire month and it is, of course, Halloween: cemeteries, nature falling asleep and witches. Acorns like skulls, balls like crow's eyes, butchered ...
Someday You'll Return was released in April this year and was developed in Brno (May 5, 2020, Unreal Engine, the current Steam distribution platform). Studio CBE software is the home platform of Jan Kavan and Lukas Medek. Experienced developers with ...
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V překladu "Šedý muž" (původem výrazu je jedna z přezdívek slavného sériového vraha a kanibala, jménem Albert Fish). Digitální hra v minimálním rozlišení (čili 360x203 px), v jistých kruzích bych se pomalu nebál označit za pixelart, je žánrovým vyhodnocením point & click "adventura". Hlavní herní mechanikou jest problematika vyobrazení 3D prostoru ve 2D prostoru a neustálým řešením, jak formou a obsahem hráčovi vlastně ten zážitek sdělit. Pozadím bylo a je téma sériových vrahů, potažmo záchvatových a kanibalů, se ke kterými jsem se osobně nikdy, tedy doufám, nesetkal. Avšak téma mne zaujalo natolik silně, že o volném čase jsem tomu věnoval své studentské hodiny.
Kominikovo (@kominikovo) The year 2018 was marked by a book trip with Zdenek Zahora (Datapoust). I went back to digital creation and work on DT: Coupé (I'm still working on it). The dominance of the written text brought me back to the heart topic ...