About the studio
Ateliér Duchů moves in the interspace of the academic sphere and game development. Our goal is production on the border between game development, publishing, and free creation. We work in the spirit of interdisciplinary optimism, which includes broadening the current view of video games in the context of contemporary art and culture. Our team is naturally based on the floor plan of events in the Studio of Game Media (FaVU BUT), the Brno scene of game development, and education. From the position of the author's creative group, we implement projects whose spectrum is not limited only by digital production or video game format.
Videogame for BUT campaign 2021
In the summer of 2020, we were approached by the BUT Rectorate with a question whether we are able to create a thematic digital game for But recr...
This game complements the book Obložené chlebíčky(Open faced sandwiches). In the game you make your own perfect open faced sandwiches.2021
Hlad is an edible board game. The players need to prepare the game pieces and then during the game they eat them all. What you eat is up to you. You can bake cookies, or just use any snacks.2021
Is a short atmospheric experimental 3D game. You control a piece of cloth flying in the wind. Everyting the cloth covers will disappear.2020
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Kabinet truhel - projekt se soustředí primárně na kulturní fan service bez závislosti na fyzickém prostoru. Reflektuje současné dění v Ateliéru Duchů a výsledný formát přizpůsobí aktuální situaci k datu výstavy.2020
Rosettes and Rockets
Do you know what a rosette is? Round shaped window. The dominant part of the rocket or a cathedral. Popular, especially during the Gothic space program. In our case, it is also the theme of a board game.2020
Les seeks, through the periscope effect, the boundaries of contemporary fairy tales and digital games. The minimalist game mechanics and linear structure of the resulting project bring the primary closer to interactive animation.2020